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Mousetale
Genre: Topdown Action Rougelike
Role: Producer, Programmer
Engine: Unity
Date: August - December 2024
Description: Mousetale is a rougelike where you collect randomize boomerang parts to save the princess from the dragon. Mix and match different parts to create new boomerang combos, each with unique effects.
What I Learned (Producer): This was my first project as a producer, which involved setting timelines, setting priorities for different tasks, and dealing with tight deadlines.
What I Learned (Programmer): For this project, I programmed all enemies, which all involve AI pathfinding. Along with AI pathfinding, this project also taught me about camera controls, and how to implement animations.
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