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PickleMan 64: Commercial Version

Role

Solo Project

Date

May 2025 - Present

PickleMan 64 is an upcoming 3D platformer with a focus on moves that be used for both combat and movement. Based around the game released for FUSE (Game Design Convention), this will become a full game, with 50 levels, equipable items, and a complete story.

This project has taught me the finer details that go into making a complete game, including features like coyote time and jump buffering. Other things this project has taught me include complex animation trees, how to create a complete physics system for a platforming including a dash, wall jump, wall slide, double jump, and bouncing off enemies, and how to make engaging exploration based levels.

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